3D Data Sets for
    Animation, Education,
    Science, Construction.

    Human anatomy 3d data sets with up to 4000 objects

         COMPLETE   ANATOMY      
    P1 professional human 3d anatomy set     A1 simple human 3d anatomy set
    P1                  A1

    3D Heart                      
    3d heart data set     3d brain data set
                        3D Brain
    3D Hand                      
    3d hand data set      3d cardiovascular system data set
                          3D Vascular
    3D Nerves                        
    3d nerve system data set      3d spine data set
                        3D Spine
    3D Skull                        
    3d skull data set      3d skeleton data set
                         3D Skeleton
    3D Muscle                      
    3d muscles data set     3d organs data set
                        3D Organs
    3D Teeth                        
    3d dental data set      3d eyes data set
                         3D Eyes
    3D Ear                      
    3d inner ear data set     More 3d anatomical data set

  • Secure transactions,
    safe privacy policy,
    direct download.


  • 3d anatomy INFO / Frequently Asked Questions

    1) What Software do I need to use the Sets ?
    2) Compatibility Chart
    3) Short Brief for the "3d Nerd"
    4) Payment / Download / License

    1) Q: What kind of software do I need
    to use the data sets?

    A: To use a complex 3D anatomy object system,
    you need good 3D software - at least a 3D viewer
    (now available for Adobe Acrobat Reader).
    The more complex the software, the more
    you can achieve, however the handling will
    also be more complex - while you can sufficiently
    view, rotate, zoom, identify all objects in a "viewer",
    complex 3d animation software like Maya,
    Lightwave, Cinema 4D or 3dsMax
    will offer many more possibilities.
    Special rules apply for CAD programs.

    2) COMPATIBILITY CHART for well-known 3D programs Question : WILL the files work, and how to load them ?
    Answer : we usually do not supply native formats
    as these tend to get outdated almost every year -
    so you should rather "import" other,
    highly compatible 3D formats -
    here is an alphabetical list :

  • 3ds Max : YES, easy import via .fbx, .obj, .wrl, .3ds
  • Adobe Acrobat Reader: YES, native format supplied
    exclusively via our
  • AutoCad : YES, import via .3ds, .dxf (3d faces, V.12)
  • Catia : YES, import via .stl,, stp, .igs -
    exclusively via our SPECIAL SITE.
  • Carrara : YES, easy import via .obj
  • Cinema 4D : YES, easy import via .fbx
  • Cybermotion : YES, easy import via .obj
  • Lightwave : YES, native format supplied
  • Maya : YES, import via .fbx, .obj,
  • Poser : YES, import via .obj
  • ProEngineer : YES, import via .dxf (ProE is the only
    CAD application able to import dxf 3d geometry files well),
    .igs, step - exclusively via our SPECIAL SITE.
  • Open GL : YES, c++ code
  • Rhinoceros 3D : YES, import via .dxf, .3ds or one of the
    formats available at our SPECIAL SITE.
  • Softimage : YES, import via .fbx, .obj
  • Solidworks : YES, native assembly files offered
    exclusively via our SPECIAL SITE.
  • Truespace : YES, import via .fbx, .wrl, .3ds

    What are the best general formats
    for export/import of 3d files ? For polygon meshes,
    .obj (Wavefront) and for NURBS .stp or .igs (IGES).
    Please mind : CAD formats (igs, .stp) or .stl, .dxf
    will NOT transport textures/texture coordinates.
    Our .dxf is NOT a drawing, it is actual 3D geometry.
    CAD3D NURBS Anatomy
    This button shows that there are files available
    especially made for CAD software.

    3) Q: Can you roughly explain 3d basics ?

    A: Sure, first - all 3d software is created differently.
    Mostly, you will not just be able to "load" a file
    but rather have to "import" it - because your program
    uses it's own, maybe exotic, special format, while
    there must be some sort of "standard"...
    We use such standard formats to ensure
    that 90 percent of 3d users can import our sets
    and use them as if they were native files.
    Just look under "File/open" or "File/Import" to find out
    which 3d formats your program will import/load.
    With some these formats, you should watch
    if your *import options* are set just right
    (very important especially for CAD programs).
    4a) Q: Is your ordering process secure ?

    A: Ordering at our sites is completely secure -
    we provide order processing via SWREG
    to offer the best overall functionality and security -
    SWREG has been the first payment company
    on the Internet and is a seasoned institution.
    Here is some
    more info about the process.

    4b) Q: How do I download ?

    A: Upon purchasing at SWREG, you get download
    information automatically via email - it takes
    several minutes up to six hours, this may depend on
    the payment checking process, or the form of payment
    you choose. When you receive your download data,
    you use your browser to enter download address (url)
    and later pass data (in a popup requester),
    then download the files in all formats of your
    choice. Support will guide you along if needed.

    4c) Q: Can I commercially use pictures and
    animations that I create ?

    A: It depends on the license you buy
    (there are non-commercial licenses for the P1-Set),
    but with a "non-EDU" license this is no problem,
    it is in fact what the models were made for.
    Here is some more info about these things.

    5) Q: What 3D Formats are the Sets at Anatomium.com available in ?

    A: We will list the endings and give
    a couple of comments :
    .obj (Wavefront/Alias, good for Maya, Poser, 3dsMax)
    .fbx (Kaydara, good for Maya, Cinema 4D, others...)
    .lws/.lwo (Lightwave)
    .3ds (an older format most programs can use)
    .dxf (the original "dxf 3d faces v.12")

    6) Q: How do you create these data sets?

    A: It is important that the sets be anatomically correct,
    so we use scanned (CT) data whenever possible.
    We compare detailed data from scans to representative
    anatomy sources from our extensive library
    and discuss them with anatomists
    from local institutions (universities, hospitals).
    We make our own digital scans and photographs
    in hospitals of the vicinity when necessary,
    the medical team creates a working plan
    and finally veteran modelers put it all together in 3d.
    As the scanned parts and any real organs
    we take measures from someties originate in different
    places/bodies, some adaptive forming is
    absolutely necessary as parts should fit
    together in an ideal way and sum up
    to an ideal anatomy set (not just a reworked scan)
    The results are regularly checked for errors
    by qualified personnel, making sure that the result
    is always more than just the sum of its parts.

    7) Q: Are there any known problems using the sets?

    A: Well, the sets are available in different complexity
    levels and as the simple A1 Light set has only nine
    parts while the most complex P1 set has about 4000,
    you can imagine that these two will not handle
    in exactly the same way.
    Different programs will respond differently when
    you import/load an entire P1 set with all the parts
    (no need to do that of course, the sets come
    in handy parcels), some programs are known
    for handling memory assigns worse than others,
    and computers with less than 1 gb of memory
    could slow down with more than one program
    running intensely at the same time.

    Animation programs will usually import
    .fbx, .wrl and .obj almost perfectly
    but you sometimes need to have
    a special import plugin (often free).

    Adobe Acrobat .pdf files (at Visualhumananatomy.com)
    will enable you to view, rotate,
    zoom the models, choose objects and make them
    invisible (to see behing them) - but not to make changes
    to the objects themselves - this is ideal
    for teaching and instructing human anatomy though.

    CAD formats (at Cadanatomy.com) like STEP will not guarantee
    that the objects, upon imortation, will be recognized
    as valid "solids" right away if your import settings
    are a bit awry - it will work like a charm in one program
    but maybe not in the next, where you may have to
    do some adjustments and "healing" first.

    Different formats will give different results upon
    importation, so we suggest downloading all
    formats we supply and trying what works best
    for your system and needs - and you can
    expect us always to be around to make
    ends meet or even add detail for you.

    8) More questions ? More answers coming soon...

    Top of Page

  • Contact

    3d anatomy products in general

    Technical Information and Answers.

    About License and Royalties

    Online privacy statement

    Who we are

    3d anatomy model


    3D Anatomy by
    CF Lietzau 3D Special Service
    Fax 001 / 480 393-4232
    Copyrights 1997-2007

    Moving the Mouse with
    surgical precision...
    3D Human